Name: Marcus A. Dublin
Current Residence: New York / USA
Art Services and Skills:
Low Poly Modeling
High Poly Modeling For Both Game and cinematic assets
Texturing – From photo source or hand painted.
Digital Sculpting for Normal Mapping
2d Art Illustrations and Concepts
Primary Software used:
3ds Max 9 / 3ds max 2009
Zbrush 3.5
Mudbox 2009
Silo 2
Adobe Photoshop CS2 / CS4
Unreal Editor 3
Source Engine
Cry Engine2
C4 Engine