Name: Marcus A. Dublin
Current Residence: New York / USA
Art Services and Skills:
Low Poly Modeling / Hard surface or Organic
High Poly Modeling For Both Game and cinematic assets / Hard surface or Organic
Texturing – From photo source or hand painted.
Digital Sculpting for Normal Mapping or Rapid Prototype
2d Art Illustrations and Concepts
Software Knowledge:
3ds Max
Mudbox
Zbrush
Maya
Blender
Silo 2
Adobe Photoshop
Bodypaint
Topogun
Crazybump
Unreal Editor 3
Source Engine
Cry Engine2
C4 Engine